This post is for people who are trying to get their iPhone or iPad apps to connect to their hardware synthesizers or controllers via Wi-Fi. For instance, if you're using one of my synth patch editing apps, or trying to play a synth app on your iPad with a MIDI keyboard, then this is what you want.
Yesterday I received an email from the second customer informing me that they've bought one of my iPhone apps (Pouch, in this case), tried to leave a review in the App Store, and got an error message stating "To rate this item, you must own it." This customer is in the UK.
A few days before that, I heard from a customer in the US who had purchased C2G and was getting the same error message when trying to leave a review. So far, I have no idea what to do about it.
The latest iPhone app from Coffeeshopped is now available: C2G, for car2go. C2G allows you to view a map of available cars, parking spots, and gas stations in your city, and to make short-term reservations. It currently works in Austin, Vancouver, Ulm, and Hamburg (and I'll add more cities as car2go makes them available).
It's Saturday, but I just don't want to wait until Monday: Pouch 2.3 is now available on the App Store!
In terms of features, this release includes the addition of the Newsroom, letting you see an overview of the latest activity on your Backpack account. Also, by popular request, you can now turn on and off individual calendars in the Calendar section. You can add and delete Dividers on your Pages now, too. And there are a few other improvements here and there, as well.
Pouch 2.2 is now available on the App Store. This update includes support for HTML and Textile in your Page content, so any fancy formatting you've done on the web should now also show up in Pouch! Give it a try.
Recently I added Facebook image sharing to Glory Math 1, and it was my first experience with the Facebook iOS SDK. I used the newer Sign Sign-On feature, which briefly takes the user to the Facebook app to ask them whether your app can access their Facebook profile. The docs are good, and the whole process was pretty straightforward, but one aspect of the authentication process really annoys me: Every time my app launches again, the user must go through the authentication process with Facebook. The first time the user authenticates, it'll ask for access, but every time after that, it just tells the user that they already approved the application for access, and they just have to tap "Okay". This process seems pointless to me. So, I tried to find a way around it.
Version 1.1 of Glory Math 1 is now available on the App Store. Not only does this version run faster and look crisper, but it now features full-screen iPad support. I've also added the ability to pause animation, and to take screenshots quickly and easily. Get it now in the App Store.