If you use Subversion to manage code updates to your Drupal-based site, then chances are that whenever an update to the Drupal core comes out, it's really annoying to use. You don't want to go copying your sites/ directory from the old version to the new, since all your .svn directories are in the old version. It's just a big headache. Luckily, there's basically one command you have to run to painlessly update Drupal (with just a little bit of set up). Here's how:
The Coffeeshopped Blog
A few weeks ago, I decided to give KISSinsights a try on the Coffeeshopped website; I had recently read Neil Patel's article "What I learned about you through KISSinsights", and it convinced me that there's probably a lot I can learn from asking my readers a few questions. I have the free account with them, so I wasn't able to make up my own questions, but they have some built-in questions that seemed appropriate. So, over 3 weeks, I tried 3 different surveys... here are the results.
I've been working on the concepts and design for Sphericle 3.0 lately, and I want to share some of what I have so far. The past versions of Sphericle have not been designed nearly as well as they could have; I rushed into development too early, and the game suffered for it. This time around, I want to make it very pretty, more intuitive, and more fun! Here's some of what I'm working on:
While working on the next release of Sphericle (which is going to be awesome), I've had to create new map icons for the Search screen in the app. I want these icons to have the same style of shadow as the Google Map pins do on the iPhone. So, after some experimentation, I found a pretty easy and accurate way to do that. Here's what we're starting with:
This past Tuesday I attended my first Cafe Bedouins meeting, which usually takes place at a coffeeshop, but this one was at Cospace. Cafe Bedouins is basically an open weekly space for tech people to work on their side projects... it's supposed to provide a kind of regular space for projects that otherwise might never get those spare hours they need. It was also my first time going to any web/tech social event, at all.
One of the next Coffeeshopped projects is a game for the iPhone and iPod Touch, and it's a collaboration with my brother, Fredrick Wood! The game is still in its early stages of design and development, but here's a sketch (by Fred, the Art Director) to whet your appetites.
Today I completed the release of the next version of HourPatch, which now includes the ability to create invoices. To go with it, I revamped the promo materials on the HourPatch website.
The tag line now is "Proactive Time Tracking", which I think nicely sums up what HourPatch is about: planning out your project schedules ahead of time, which simplifies time tracking and invoicing while also getting your self-employed life a little more in order. Here are the main points of what HourPatch is about:
It's still May, but temperature-wise, summer is just about here in Austin. It's hot, and I now find myself trying to figure out where I should spend my laptop hours.
My new iPhone App "Glory Math 2" is now available on the iTunes App Store. Check out the Glory Math Home Page for more details on the app itself (including a short video featuring William the cat). Excitement!